finally an update.
Ladders are finally in. (my dad took a small one-day break from my mom's website) It should only be a few weeks until my dad goes back to helping me with the game. (probably mid-March to early April, but I'm going on vacation at the end of March)
Checklist
Engine
movement check
gravity check
jumping check
scrolling check
platforms check
end of level goals check
entrance can be anywhere on level check
lives check
energy check (energy is a countdown clock for the level)
dying check
money check
powerups check
ladders check
enemies no
bosses no
health no (getting hit by an enemy lowers your health, if you get to 0 you die)
game over no
testing world no (alpha demo relesed when this is done)
debugging no
saving game no
points and high scores no (might not happen)
Internet compatibility no (might not happen)
second debugging no
Actual game
character implementation not started yet
sounds not started yet
menu not started yet
level design not started yet (I'll break this into worlds when I'm up to it)
(beta demo is released after completion of world 1)
outlook: paused production
Progress: barely any
Delay: plenty
ETA:
alpha demo: March-April
beta demo: April-June
actual game: July-December 08